Using an Intermediate Skeleton and Inverse Kinematics for Motion Retargeting

نویسندگان

  • Jean-Sébastien Monzani
  • Paolo Baerlocher
  • Ronan Boulic
  • Daniel Thalmann
چکیده

In this paper, we present a new method for solving the Motion Retargeting Problem, by using an intermediate skeleton. This allows us to convert movements between hierarchically and geometrically different characters. An Inverse Kinematics engine is then used to enforce Cartesian constraints while staying as close as possible to the captured motion.

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عنوان ژورنال:
  • Comput. Graph. Forum

دوره 19  شماره 

صفحات  -

تاریخ انتشار 2000